Guides
Source control, done right for Unreal
Setup, migration, and the working habits that keep a team from ever losing a day of work. Written for Unreal Engine teams, no fluff.
Unreal Engine
How to set up source control for Unreal Engine
Prepare your project, set exclusions, push your first commit, and bring your team on. Works for UE4 and UE5, solo or team.
10 min readMigration
How to migrate from Perforce to USourceControl
Move your Unreal project off Perforce and stop running a server. Two migration strategies and a clean cutover plan.
12 min readBest practices
Game asset versioning best practices
The patterns that work, the mistakes to avoid, and the discipline that separates teams who lose work from teams who don't.
11 min readUnreal Engine
Blueprint merge conflicts: prevent and resolve
Unreal blueprints are binary .uasset files. Learn how to stop two people overwriting each other's work before it happens.
6 min read